Ubisoft
Design, implement, and maintain real-time VFX systems using Unreal Engine and Niagara, integrated directly into gameplay Prototype, integrate, iterate on, and debug visual effects in-editor, in real gameplay conditions Collaborate closely with gameplay, animation, and technical design to deliver clear and impactful effects Own the readability, performance, and scalability of VFX across GPU and CPU budgets Optimize effects using LOD, pooling, and instancing strategies Define, improve, and document VFX pipelines and tools to accelerate iteration Take end-to-end ownership of VFX systems, from artistic consistenc...
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Technical Artist [VFX]
Description
Job Description
As a Technical Artist, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together.
What you’ll do